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اهلا بك في منتديات جي سوفت هنا ستجد كل ما تبحث عنه في جميع المجالات تقريبا ستجد (برامج)حماية وتصميم وصوت وفيديو وبرامج تحميل و (برامج كمبيوتر) مثل ماسنجر وبرامج دردشة واوفس والكثير وايضاً تجد (توبيكات) لكل المناسبات نحن نتميز في توفير الكثير من متطلبات الموبايل (مسجات) حديثة ومستمرة دائماً وايضاً و(وسائط) ولا ننسى فتيات جي سوفت حيث (عالم حواء) المليء بالازياء والموضة والديكور والصحة والرشاقة والتجميل تمتع مع اكبر مكتبة (صور) على الانترنت الاف الصور شاركنا دائماً في برامج جي سوفت ستجد الجديد والفريد والمفيد دائما

مرحبا بك فى منتديات جي سوفت

أي مواضيع مكررة أو منقولة سيتم التعامل معها بكل صرامة وحزم سيتم حذف المواضيع وإيقاف العضوية بشكل كامل ساعدونا على توفير محتوى نظيف
العاب تلبيس بنات
العاب سبونج بوب
انضم لمعجبينا في الفيس بوك ...
قديم 03-18-2008, 04:28 PM   رقم المشاركة : ( 1 (permalink) )
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افتراضي جميع العاب Gta

Grand Theft Auto I UnderGround

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t’s hard to say why Grand Theft Auto is so much fun to play, since many people seem to get bored with it quickly. The simplicity of the gameplay might be one factor: You spend most of your time driving a little car through city streets, collecting points for committing crimes. It might sound like a good time initially, but for how long? For many, the answer will be "not very long."
So what type of gamer will enjoy GTA? Let’s reflect on your childhood for the answer. First, did you like Hot Wheels and Matchbox cars a lot when you were a kid? Second, did you spend most of your time ramming the aforementioned toy cars into one another and lighting them on fire?If you answered "yes" to these questions, there’s a good chance you’ll enjoy .
But enough psychoanalysis. Sure, it’s fun to cruise around the cities in GTA, running over innocent pedestrians and hijacking cars, then using them to crash into others for points. But your real purpose in the game is trying to get noticed by the local crime syndicate. To do that, you must successfully complete jobs for big points. Get enough points, and you’ll advance to the next level and go on to other cities and bigger jobs. The more successful you are, the more difficult the jobs get. Some will be in multiple parts; others will have a time limit. And just because you work for the wrong side of the law doesn’t mean you’re safe from harm. Blow up a car with a rocket launcher while standing too close, and you’ll be a crispy criminal. The life of crime is dangerous and risky. Even if you don’t get killed or severely hurt, the cops will be after you all the time.
That’s why patience is important. You can drive around recklessly all you want, but you’ll constantly have the cops on your tail, interfering with your assigned job and the points you’ll need to get to the next level. The easiest way to get the cops after you is by running over people or crashing into a squad car, and, unless you’re sadistic, you usually run over people accidentally because of reckless driving.
It can take as long as two hours to achieve one million points and proceed to the second level. Later on, you’ll need three million, which can take as long as five to six hours to achieve. This is somewhat frustrating because you can’t save your game during levels. Since the game comes with a Windows 95 version you can multitask, so you don’t have to tie up your PC playing the game, but if your system crashes, you’re out of luck.
GTA is fun, and it has some excellent features. Vehicles all have appropriate physics. They steer, brake, accelerate, and handle like you might expect. Sports cars can stop and turn on a dime, but aren’t very durable (if your car takes too much damage, it won’t run properly and might even explode), while trucks have a large turning radius and take a long time to get up to speed, but are fairly durable. Small details - like the beeping sound a truck makes when it backs up, the various engine sounds, or the way pedestrians scream and run if you drive on the sidewalk - add to GTA’s cool factor.
Once you get good at driving the cars, especially the fast sports cars, you can really zip through traffic. On roadways, if you gently tap the turn buttons, you can change lanes to avoid traffic without compensating for recentering the car, since it does so for you automatically. That makes a big difference when you’re speeding down one of the multilane interstates. Another feature that really helps is how the perspective zooms in and out, determined by your rate of speed - it zooms in when you’re going slow and out when you’re going fast to expand your field of vision. The only flaw with this technique is that it doesn’t always zoom in right away, so a tall building can block the view of your car until it does.
GTA is a good game that is highly recommended at a bargain price, but won’t win any awards. Wanna-be sociopaths who can deal with the shortcomings will have a lot of fun, and if you could save games within levels, it would come even more highly recommended.
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Grand Theft Auto II

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GTA2 retained the top-down viewpoint of GTA, as well as the car-stealing/telephone-answering formula of the original. The player has the ability to explore cities on foot or in various vehicles. The aim is to achieve a certain score. On achieving this goal the player then can proceed to the next level. Doing missions awards the player more points than any other method but are not essential for completion of the game.
A new feature introduced in GTA2 was doing missions for separate gangs, of which there are two new gangs for each of the three levels of the game, and one faction which is present in all levels. Being employed by one gang can cause distrust from others (working for gang #1 will incur the wrath of gang #2, working for gang #2 will cause enmity with gang #3, et cetera). In the original GTA, only the local police pursued the player. In GTA2, SWAT teams, as well as two new law enforcement agencies, Special Agents and the army, can begin chasing the player as his or her wanted level increases.
GTA2 also included a saving technique that improved upon that of the original GTA, which saved only when finishing a city. If the player entered a church with $50000, a voice announced "Hallelujah! Another soul saved!". This notified the player that the game had been saved. If the player did not have enough money, the voice would say "Damnation! No donation, no salvation!" The "safe house" feature would become standard and expanded upon in later GTA games, although saving would become free of cost.
Other minor improvements pertain to city activity. Passing vehicles and pedestrians are no longer cosmetic parts of the environment, but actually play a more significant role in gameplay. Sometimes pedestrians would occasionally enter and ride in taxis. The game is also noted for the emergent behavior of its non-player characters. Pedestrians, gang members and the police would occasionally engage in fights, and there are even other carjackers (Green sweater) and muggers (Red sweater) in the city.[5]
The PlayStation version of Grand Theft Auto 2 is noticeably toned down from its PC counterpart, with lower quotas for the number of kills needed in rampage style missions, and containing no voice acting in the saving interface. The port also includes an unusual feature wherein the player’s car will explode after the player runs over a large number of gang members. One level was also changed. Instead of the player tricking civilians into entering a bus to drive them to a meat processing plant to be cannibalized, the victims are Hare Krishna gang members.
As is the case with the original Grand Theft Auto and GTA London: 1969, the player receives bonuses for running over certain people with car without stopping or braking. A string of Elvis impersonators are sometimes spotted walking the streets. Their deaths are awarded with a large money bonus, followed by the bold words "ELVIS HAS LEFT THE BUILDING".
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Grand Theft Auto III

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Mob bosses need favors, crooked cops need help, the street gangs want you dead; so to compensate you’ll have to rob, steal, and kill in order to stay alive, while using your resources to track down the woman who betrayed you and earn your rightful revenge. But that’s all in a day’s work in Rockstar Games’ ambitious PS2 sequel, Grand Theft Auto III. Developed by DMA Design, GTA3 is the first installment of the series to utilize a fully three-dimensional living city with open environments and non-linear gameplay. Additional features include a cast of hundreds of different characters, more than 50 types of vehicles, three hours of professionally recorded music, and a huge array of deadly street weapons.
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Grand Theft Auto Vice City



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Grand Theft Auto: Vice City — It\’s the mid-1980s and Tommy Vercetti has just gotten out of jail. He\’s gone to Vice City for a new job but he\’s been set up. Now every player in the city wants a piece of him — mobsters, bikers, crooked politicians, everyone. Tommy\’s only hope is to take them all out and run the city himself. New camera angles like the over-the-shoulder view Infinite delights and degradations to choose from, as you fight to take over Vice City!
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Grand Theft Auto San Andreas

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The follow-up to Grand Theft Auto III and Grand Theft Auto: Vice City. This time around, developer Rockstar North and publisher Rockstar take players to the state of San Andreas..
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العاب والعاب جديدة كثيرة مثل العاب سيارات و العاب اخرى مثل العاب دورا وايضاً من العاب MBC3 الجديدة العاب بن تن ودائماً هناك جديد مع الكثير من برامج تحميل و للكمبيوتر والجوال وتعاريف قطع غيار الكمبيوتر و تعاريف لاب توب و الكثير من البرامج الاخرى والمفيدة والجديدة دائماً
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